How to bake | Substance 3D Automation ToolKit

Note

Documentation for Substance Automation Toolkit is now included in the SAT package. You can access the documentation by opening html-doc.zip inside your downloaded SAT package.

How to bake

The Substance Maya Toolset allow to bake one more low poly mesh at the same time with a set of common parameters.
You can then use an sbsar (substance archive) as a template to use the baked textures as image inputs and get a final texture for each mesh.

For more details, see the dedicated pages :

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