You can download assets from Animate server by clicking Cloud icon at the lower-left corner of Default tab. Assets are downloaded in small batches. Click the Cloud icon multiple times to download more assets. Once all assets from the server are downloaded, the cloud icon is disabled.
- Adobe Animate User Guide
- Introduction to Animate
- Animation
- Animation basics in Animate
- How to use frames and keyframes in Animate
- Frame-by-frame animation in Animate
- How to work with classic tween animation in Animate
- Brush Tool
- Motion Guide
- Motion tween and ActionScript 3.0
- About Motion Tween Animation
- Motion tween animations
- Creating a Motion tween animation
- Using property keyframes
- Animate position with a tween
- How to edit motion tweens using Motion Editor
- Editing the motion path of a tween animation
- Manipulating motion tweens
- Adding custom eases
- Creating and applying Motion presets
- Setting up animation tween spans
- Working with Motion tweens saved as XML files
- Motion tweens vs Classic tweens
- Shape tweening
- Using Bone tool animation in Animate
- Work with character rigging in Animate
- How to use mask layers in Adobe Animate
- How to work with scenes in Animate
- Interactivity
- How to create buttons with Animate
- Convert Animate projects to other document type formats
- Create and publish HTML5 Canvas documents in Animate
- Add interactivity with code snippets in Animate
- Creating custom HTML5 Components
- Using Components in HTML5 Canvas
- Creating custom Components: Examples
- Code Snippets for custom Components
- Best practices - Advertising with Animate
- Virtual Reality authoring and publishing
- Workspace and workflow
- Creating and managing Paint brushes
- Using Google fonts in HTML5 Canvas documents
- Using Creative Cloud Libraries and Adobe Animate
- Use the Stage and Tools panel for Animate
- Animate workflow and workspace
- Using web fonts in HTML5 Canvas documents
- Timelines and ActionScript
- Working with multiple timelines
- Set preferences
- Using Animate authoring panels
- Create timeline layers with Animate
- Export animations for mobile apps and game engines
- Moving and copying objects
- Templates
- Find and Replace in Animate
- Undo, redo, and the History panel
- Keyboard shortcuts
- How to use the timeline in Animate
- Creating HTML extensions
- Optimization options for Images and Animated GIFs
- Export settings for Images and GIFs
- Assets Panel in Animate
- Multimedia and Video
- Transforming and combining graphic objects in Animate
- Creating and working with symbol instances in Animate
- Image Trace
- How to use sound in Adobe Animate
- Exporting SVG files
- Create video files for use in Animate
- How to add a video in Animate
- Draw and create objects with Animate
- Reshape lines and shapes
- Strokes, fills, and gradients with Animate CC
- Working with Adobe Premiere Pro and After Effects
- Color Panels in Animate CC
- Opening Flash CS6 files with Animate
- Work with classic text in Animate
- Placing artwork into Animate
- Imported bitmaps in Animate
- 3D graphics
- Working with symbols in Animate
- Draw lines & shapes with Adobe Animate
- Work with the libraries in Animate
- Exporting Sounds
- Selecting objects in Animate CC
- Working with Illustrator AI files in Animate
- Applying blend modes
- Arranging objects
- Automating tasks with the Commands menu
- Multilanguage text
- Using camera in Animate
- Graphic filters
- Sound and ActionScript
- Drawing preferences
- Drawing with the Pen tool
- Platforms
- Convert Animate projects to other document type formats
- Custom Platform Support
- Create and publish HTML5 Canvas documents in Animate
- Creating and publishing a WebGL document
- How to package applications for AIR for iOS
- Publishing AIR for Android applications
- Publishing for Adobe AIR for desktop
- ActionScript publish settings
- Best practices - Organizing ActionScript in an application
- How to use ActionScript with Animate
- Accessibility in the Animate workspace
- Writing and managing scripts
- Enabling Support for Custom Platforms
- Custom Platform Support Overview
- Working with Custom Platform Support Plug-in
- Debugging ActionScript 3.0
- Enabling Support for Custom Platforms
- Exporting and Publishing
- How to export files from Animate CC
- OAM publishing
- Exporting SVG files
- Export graphics and videos with Animate
- Publishing AS3 documents
- Export animations for mobile apps and game engines
- Exporting Sounds
- Best practices - Tips for creating content for mobile devices
- Best practices - Video conventions
- Best practices - SWF application authoring guidelines
- Best practices - Structuring FLA files
- Best Practices to optimize FLA files for Animate
- ActionScript publish settings
- Specify publish settings for Animate
- Exporting projector files
- Export Images and Animated GIFs
- HTML publishing templates
- Working with Adobe Premiere Pro and After Effects
- Quick share and publish your animations
- Troubleshooting
Learn how to create animation with Assets Panel.
What is Assets Panel?
Assets panel contains ready to use assets, which can be used in your animation projects. You can find Assets Panel in the tab group at upper-right corner in most workspaces, along with Properties Panel. If Assets Panel is not visible, you can enable it by selecting Windows>Assets.
To use assets from Assets Panel, drag-and-drop asset to the stage.
Sections in Assets Panel
Assets Panel has two tabs:
- Default: Contains assets packages with Animate
- Custom: Contains assets exported by you
Default tab has three sections - Animated, Static, and Sound clips.
Custom tab has two sections - Animated and Static.
Animated section contains symbols having more than one frame. Static section contains symbols with one frame and images. Sound clips contain sample background and event sounds.
Search Assets
Type search text in the text box just below Default and Custom tabs. Animate searches for assets with names matching the search text. Search results could be across multiple sections, so make sure you expand all the sections to view search results.
Filter Assets
Assets in Animated and Static sections can be filtered for quick search. The main filter allows you to filter assets by categories such as Characters, Props, and Background. The second filter is useful if you are looking for rigging assets. It allows you to filter assets as Rigs, Rigs with Motion, or Objects.
Sound clip section allows you to filter assets based on types:
- Background Sound
- Event Sound
Background sounds are typically longer than event sounds.
Export Assets
There are two ways you can add assets to the panel. In the Libraries panel, select a symbol you want to convert to asset. Right-click the asset, and then select either Export Asset or Save As Asset option.
Export Asset: allows you to save the asset as a file, which can later be imported in Assets Panel.
Save As Asset: allows you to directly save to Assets Panel without saving to a file.
Choose Export Asset option if you want to use the asset in another instance of Animate, or if you want to share the asset with others.
Both options open Export Asset dialog box.
You have number of options available when exporting Symbol as asset. You can choose to export with combination of different attributes of the Symbol.
You can export Bones with or without motion and object, if the Symbol has an armature layer.
You can export Object with or without Audio, if it is a not-rigged Symbol.
Motion and Audio can't be selected independently.
Depending on the options you select, Type field shows section of the Asset Panel where Asset would be placed. Also note that exported assets are saved in the Custom tab.
You can also specify comma-separated tag names, which are used during search operation.
If you have selected Export Asset, click Export to open the File Save dialog box. If you have selected Save As Asset, then exported asset is added to the Custom tab.
Import, Rename, and Delete Assets
Assets can be imported to the Custom tab of Assets Panel. Click the + button at lower-left corner of the panel to choose a file. Select asset files .ana format.
To delete an asset, select the asset and click the icon at lower-right corner of the panel. You can also right-click the asset, and choose Delete. Rename the asset by choosing 'Rename' option from the menu.