- Adobe Animate User Guide
- Introduction to Animate
- Animation
- Animation basics in Animate
- How to use frames and keyframes in Animate
- Frame-by-frame animation in Animate
- How to work with classic tween animation in Animate
- Brush Tool
- Motion Guide
- Motion tween and ActionScript 3.0
- About Motion Tween Animation
- Motion tween animations
- Creating a Motion tween animation
- Using property keyframes
- Animate position with a tween
- How to edit motion tweens using Motion Editor
- Editing the motion path of a tween animation
- Manipulating motion tweens
- Adding custom eases
- Creating and applying Motion presets
- Setting up animation tween spans
- Working with Motion tweens saved as XML files
- Motion tweens vs Classic tweens
- Shape tweening
- Using Bone tool animation in Animate
- Work with character rigging in Animate
- How to use mask layers in Adobe Animate
- How to work with scenes in Animate
- Interactivity
- How to create buttons with Animate
- Convert Animate projects to other document type formats
- Create and publish HTML5 Canvas documents in Animate
- Add interactivity with code snippets in Animate
- Creating custom HTML5 Components
- Using Components in HTML5 Canvas
- Creating custom Components: Examples
- Code Snippets for custom Components
- Best practices - Advertising with Animate
- Virtual Reality authoring and publishing
- Workspace and workflow
- Creating and managing Paint brushes
- Using Google fonts in HTML5 Canvas documents
- Using Creative Cloud Libraries and Adobe Animate
- Use the Stage and Tools panel for Animate
- Animate workflow and workspace
- Using web fonts in HTML5 Canvas documents
- Timelines and ActionScript
- Working with multiple timelines
- Set preferences
- Using Animate authoring panels
- Create timeline layers with Animate
- Export animations for mobile apps and game engines
- Moving and copying objects
- Templates
- Find and Replace in Animate
- Undo, redo, and the History panel
- Keyboard shortcuts
- How to use the timeline in Animate
- Creating HTML extensions
- Optimization options for Images and Animated GIFs
- Export settings for Images and GIFs
- Assets Panel in Animate
- Multimedia and Video
- Transforming and combining graphic objects in Animate
- Creating and working with symbol instances in Animate
- Image Trace
- How to use sound in Adobe Animate
- Exporting SVG files
- Create video files for use in Animate
- How to add a video in Animate
- Draw and create objects with Animate
- Reshape lines and shapes
- Strokes, fills, and gradients with Animate CC
- Working with Adobe Premiere Pro and After Effects
- Color Panels in Animate CC
- Opening Flash CS6 files with Animate
- Work with classic text in Animate
- Placing artwork into Animate
- Imported bitmaps in Animate
- 3D graphics
- Working with symbols in Animate
- Draw lines & shapes with Adobe Animate
- Work with the libraries in Animate
- Exporting Sounds
- Selecting objects in Animate CC
- Working with Illustrator AI files in Animate
- Applying blend modes
- Arranging objects
- Automating tasks with the Commands menu
- Multilanguage text
- Using camera in Animate
- Graphic filters
- Sound and ActionScript
- Drawing preferences
- Drawing with the Pen tool
- Platforms
- Convert Animate projects to other document type formats
- Custom Platform Support
- Create and publish HTML5 Canvas documents in Animate
- Creating and publishing a WebGL document
- How to package applications for AIR for iOS
- Publishing AIR for Android applications
- Publishing for Adobe AIR for desktop
- ActionScript publish settings
- Best practices - Organizing ActionScript in an application
- How to use ActionScript with Animate
- Accessibility in the Animate workspace
- Writing and managing scripts
- Enabling Support for Custom Platforms
- Custom Platform Support Overview
- Working with Custom Platform Support Plug-in
- Debugging ActionScript 3.0
- Enabling Support for Custom Platforms
- Exporting and Publishing
- How to export files from Animate CC
- OAM publishing
- Exporting SVG files
- Export graphics and videos with Animate
- Publishing AS3 documents
- Export animations for mobile apps and game engines
- Exporting Sounds
- Best practices - Tips for creating content for mobile devices
- Best practices - Video conventions
- Best practices - SWF application authoring guidelines
- Best practices - Structuring FLA files
- Best Practices to optimize FLA files for Animate
- ActionScript publish settings
- Specify publish settings for Animate
- Exporting projector files
- Export Images and Animated GIFs
- HTML publishing templates
- Working with Adobe Premiere Pro and After Effects
- Quick share and publish your animations
- Troubleshooting
What is SVG?
Scalable Vector Graphics (SVG) is an XML markup language for describing two-dimensional images. SVG files provide resolution independent, HiDPI graphics on the web, in print, and on mobile devices in a compact format. You can style an SVG with CSS, and the support of scripting and animation makes SVG an integral part of the web platform.
Some common image formats of the web, such as GIF, JPEG, and PNG, are bulky and are usually of low resolution. The SVG format offers a lot more value by allowing you to describe images in terms of vector shapes, text, and filter-effects. SVG files are compact and provide high-quality graphics on the web and on handheld devices that have resource constraints, as well. You can magnify the view of an SVG image on‑screen without compromising on sharpness, detail, or clarity. In addition, SVG provides superior support for text and colors, which ensures that you will see images as they appear on Stage. The SVG format is entirely XML-based and offers many advantages to developers and other users alike.
Now, you can export SVG files from Animate without any unwanted definitions and ids being created along with it. The composition in SVG is enhanced in Animate 19.1 release. This export option will enhance the quality of SVGs that are being imported in Character Animator.
The export SVG workflow in Animate
Animate allows you to export to SVG format, version 1.1. You can create visually rich artwork using powerful design tools available within Animate, and then, export to SVG.
In Animate, you can export selected frames and keyframes of an animation. And, because the exported artwork is Vector, the resolution of the image is high even on scaling to different sizes.
The SVG export feature replaces the erstwhile FXG export (dropped from Animate (June, 2013)). You will find that performance of SVG export feature and the quality of the output is far superior. Also, in comparison to FXG, loss of content is minimal in SVG.
Artwork with Filter effects
With SVG, filter effects may not appear exactly the same as in Animate, since there is no one-to-one mapping between filters available in Animate and SVG. However, Animate leverages combinations of different primitive filters available within SVG to simulate a similar effect.
Handling multiple symbols
The SVG export handles multiple symbols seamlessly, without any loss of content. The output closely resembles the artwork on Stage within Animate.
Exporting artwork in SVG format
- In Animate, scrub or move the playhead to the appropriate frame.
- Select File > Export > Export Image. or select File > Publish Settings (select the SVG Image option in the Other Formats section.)
- Enter or browse to the location where you want to save the SVG file. Ensure that you select SVG as the Save As type.
- Click Ok.
- On the Export SVG dialog, choose to Embed or Link to your SVG file.
- Include Hidden Layers Exports all hidden layers in the Animate document. Deselecting Export Hidden Layers prevents all layers (including layers nested inside movie clips) marked as hidden from being exported in the resulting SVG. This lets you easily test different versions of Animate documents by making layers invisible.
- Embed: Embeds a bitmap in the SVG file. Use this option to if you want to directly embed bitmaps within the SVG file.
- Link: Provides a link to the path of bitmap files. Use this option when you do not want to embed, but provide link to the bitmaps from the SVG file. If you select Copy Images to Folder option, the bitmaps will be saved inside the images folder created at the location where the SVG file is exported. When Copy Images to Folder option is not selected, the bitmaps will be referenced in the SVG file from their original source location. In case the bitmap source location is unavailable then they will be embedded inside the svg file.
- Copy Images to /Images folder: Allows you to copy the bitmap to the /Images. The /Images folder, if it does not already exist, is created in the export location of the SVG.
- Optimize for Character Animator: Allows you to export SVG that works well with Character Animator.
- Click Ok.
Some Animate features are not supported by SVG format. Content created using these features are either removed or defaulted to a supported feature when exporting.
Alternatively, you could also use the Publish Settings dialog to export SVG files from within Animate (File > Publish Settings). Select the SVG option from the Other formats section to export SVG files.
It is recommended that you view SVG on modern browsers with latest updates only. This is because, some graphic filters and color effects may not render correctly on older versions of browsers such as Internet Explorer 9.
Interchanging SVG files with Adobe Illustrator
Animate enables interchanging of content with Adobe Illustrator. This workflow is a replacement for the FXG Export feature that was dropped with Animate (13.0). You can export SVG files from within Animate, and import them within Adobe Illustrator. For more information about using SVG files within Adobe Illustrator, see this Help Topic.
Use this workflow if you want to make granular edits to your artwork and add enriching detail. You may also use Illustrator to add effects, such as drop shadow, to the artwork.
To edit SVG files within Adobe Illustrator and use the edited content within Animate, do the following:
- In Animate, export to SVG.
- Edit your artwork by opening the SVG file using Adobe Illustrator.
- Save the SVG file as an .ai file, and import within Animate. For more information about using Illustrator files within Animate.