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Automating tasks with the Commands menu

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    24. Applying blend modes
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    26. Automating tasks with the Commands menu
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    9. Best practices - Organizing ActionScript in an application
    10. How to use ActionScript with Animate
    11. Accessibility in the Animate workspace
    12. Writing and managing scripts
    13. Enabling Support for Custom Platforms
    14. Custom Platform Support Overview
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    16. Debugging ActionScript 3.0
    17. Enabling Support for Custom Platforms
  8. Exporting and Publishing
    1. How to export files from Animate CC
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    3. Exporting SVG files
    4. Export graphics and videos with Animate
    5. Publishing AS3 documents
    6. Export animations for mobile apps and game engines
    7. Exporting Sounds
    8. Best practices - Tips for creating content for mobile devices
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    10. Best practices - SWF application authoring guidelines
    11. Best practices - Structuring FLA files
    12. Best Practices to optimize FLA files for Animate
    13. ActionScript publish settings
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    15. Exporting projector files
    16. Export Images and Animated GIFs
    17. HTML publishing templates
    18. Working with Adobe Premiere Pro and After Effects
    19. Quick share and publish your animations
  9. Troubleshooting
    1. Fixed issues
    2. Known issues

 

Create and manage commands

To repeat the same task, create a command in the Commands menu from steps in the History panel and reuse the command. Steps replay exactly as they were originally performed. You can’t modify the steps as you replay them.

To use steps the next time you start Animate, create and save a command. Saved commands are retained permanently, unless you delete them. Steps that you copy using the History panel Copy Steps command are discarded when you copy something else.

Create a command from selected steps in the History panel. Rename or delete commands in the Manage Saved Commands dialog box.

Create a command

  1. Select a step or set of steps in the History panel.
  2. Select Save As Command from the History panel options menu.
  3. Enter a name for the command and click OK. The command appears in the Commands menu.

     The command is saved as a JavaScript file (with the extension .jsfl) in your Commands folder. This folder is in the following locations: Windows XP: boot drive\Documents and Settings\<user>\Local Settings\Application Data\Adobe\Flash CS5\<language>\Configuration\Commands; Mac OS® X: Macintosh HD/Users/<username>/Library/Application Support/Adobe/Flash CS5/<language>/Configuration/Commands.

Edit the names of commands in the Commands menu

  1. Select Commands > Manage Saved Commands.
  2. Select a command to rename.
  3. Click the Rename button.
  4. Enter the new name and click OK.

Delete a name from the Commands menu

  1. Select Commands > Manage Saved Commands, and select a command.
  2. Click Delete, click Yes in the warning dialog box, and click OK.

Run commands

  • To use a saved command, select the command from the Commands menu.

  • To run a JavaScript or Animate JavaScript command, select Commands > Run Command, navigate to the script to run, and click Open.

Get more commands

Use the Get More Commands option in the Commands menu to link to the Adobe Add-ons website and download commands that other Animate users have posted. For more information on the commands posted there, see the Animate Exchange website.

  1. Make sure you are connected to the Internet.
  2. Select Commands > Get More Commands.

Steps that can’t be used in commands

Some tasks can’t be saved as commands or repeated using the Edit > Repeat menu item. These commands can be undone and redone, but they cannot be repeated.

Examples of actions that can’t be saved as commands or repeated include selecting a frame or modifying a document size. If you attempt to save an unrepeatable action as a command, the command is not saved.

 Adobe

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