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Interface | Substance 3D Sampler

  1. Substance 3D home
  2. Home
  3. Getting Started
    1. Getting Started overview
    2. Activation and licenses
    3. System requirements
    4. Shortcuts
    5. Importing Resources
    6. Report a bug
    7. Project Management
    8. Export
      1. Export overview
      2. Export Window
      3. Default Presets
        1. Default Presets overview
        2. Arnold 5
        3. Blender Cycles/Eevee
        4. Corona Renderer
        5. Enscape - Revit
        6. Keyshot9+
        7. Lens Studio
        8. Spark AR Studio
        9. Unity HDRP Standard
        10. Unity HDRP Specular
        11. Unity Standard
        12. Unity Specular
        13. Unreal Engine 4
        14. Redshift
        15. V-Ray Next
      4. Managing custom presets
      5. Managing Presets
  4. Interface
    1. Interface overview
    2. The Home Screen
    3. 2D and 3D Viewport
    4. Sidebars
    5. Panels
      1. Panels overview
      2. Project panel
      3. Assets panel
      4. Layers panel
      5. Properties panel
      6. Quick Actions panel
      7. Shader Settings panel
      8. Channel Settings panel
      9. Metadata panel
      10. Export panel
      11. Physical Size Panel
      12. Exposed Parameters Panel
    6. Tools and Widgets
      1. Tools and Widgets overview
      2. Sliders
      3. Color Picker
    7. Preferences
      1. Preferences overview
      2. Normal Format
      3. Layer Resolution
  5. Filters
    1. Filters overview
    2. Custom Filters
    3. Compound Filters
    4. Generators
      1. Generators overview
      2. Atlas Scatter
      3. Brickwall
      4. Cloth Weave
      5. Decal
      6. Embossing
      7. Embroidery
      8. Floor Tiles
      9. Gravel
      10. Panel
      11. Parquet
      12. Pattern
      13. Pavement
      14. Perforate
      15. Quilt Stitch
      16. Splatter
      17. Stonewall
      18. Surface Relief
      19. Weave
    5. Adjustments
      1. Adjustments overview
      2. Blur
      3. Brightness/Contrast
      4. Colorize
      5. Color Replace
      6. Color Variation
      7. Equalize
      8. Fill
      9. Hue/Saturation
      10. Invert
      11. Sharpen
      12. Vibrance
    6. Tools
      1. Tools overview
      2. Atlas Creator
      3. Atlas Splitter
      4. Channels Generation
      5. Channel Switch
      6. Clone Stamp
      7. Crop tool
      8. Delight (AI Powered)
      9. Height to AO
      10. Height to Normal
      11. Image To Material
      12. Make it Tile
      13. Match
      14. Multiangle To Material
      15. Normal to Height
      16. Paint Wrap *missing*
      17. PBR Validate
      18. Perspective Correction
      19. Tiling
      20. Transform
      21. Warp
      22. Warp Transform
      23. Upscale
    7. HDRI Tools
      1. HDRI Tools overview
      2. Color Temperature Adjustment
      3. Exposure
      4. Exposure Preview
      5. HDR Merge
      6. Line Light
      7. Nadir Extract
      8. Nadir Patch
      9. Panorama Patch
      10. Plane Light
      11. Shape Light
      12. Sphere Light
      13. Straighten Horizon
    8. Wear and Finish
      1. Wear and Finish overview
      2. Corrode
      3. Cracks
      4. Dirt
      5. Discarded Gums
      6. Dust
      7. Erode
      8. Metal Finish
      9. Moss
      10. Oxidate
      11. Paint
      12. Rust
      13. Scratch
      14. Snow
      15. Stylization
      16. Water
      17. Varnish
  6. Technical Support
    1. Technical Support overview
    2. Exporting the log file
    3. Configuration
      1. Configuration overview
      2. Retrieving the installation path
      3. Update Checker
      4. NVIDIA Driver Settings
      5. 3D Capture set-up on Linux  
    4. Technical Issues
      1. Technical Issues overview
    5. Data or project issues
      1. Data or project issues overview
      2. Import Substance Alchemist projects in Substance 3D Sampler
    6. Filter issues
      1. Filter issues overview
      2. Image to Material and Delighter are missing
      3. Image to Material visual artefacts
    7. Interface issues
      1. Interface issues overview
      2. Fonts are not displayed correctly
      3. Main interface is transparent
    8. Performance issues
      1. Performance issues overview
      2. Color picker takes long time to open the first time
      3. Interface lags when interacting with the layer stack or other elements
    9. Stability issues
      1. Stability issues overview
      2. Crash when exporting a material
      3. Crash when using the Image to Material or Delighter
    10. Startup issues
      1. Startup issues overview
      2. Application doesn't start on Linux
      3. Crash at start up - Old OBS version
  7. Features and workflows
    1. Features and workflows overview
    2. Quick actions
    3. 3D Capture
    4. Export parametric assets
    5. End to end Physical Size Workflow
    6. Generative Workflow
    7. Texture Import
    8. Texture Generators
    9. Use As Bitmap
    10. Adobe Standard Material
  8. Pipeline and integrations
    1. Pipeline and integrations overview
    2. Environment variables
    3. Substance Send-to
    4. HP Z Captis support
      1. HP Z Captis support overview
      2. Your first capture, step by step
      3. System requirements to use the HP Z Captis device
      4. FAQ for HP Z support in Sampler
      5. Known issues and limitations
  9. Scripting and Development
    1. Scripting and Development overview
    2. Manage installed plugins and scripts
    3. Create a Plugin with Python and QML
    4. Create a Script with Python
      1. Create a Script with Python overview
      2. Example Scripts
  10. 3D Capture
    1. 3D Capture equipment
    2. Camera settings - Exposure
    3. Camera settings - Focus
    4. 3D Capture lighting
    5. Cross-polarizing for 3D Capture
    6. Processing advanced 3D Captures
    7. Editing 3D Captured meshes
  11. Release Notes
    1. Release Notes overview
    2. All Changes
    3. Beta
    4. Version 5.0
    5. Version 4.5
    6. Version 4.4
    7. Version 4.3
    8. Version 4.2
    9. Version 4.1
    10. Version 4.0
    11. Old Versions
      1. Version 3.4
      2. Version 3.3
      3. Version 3.2
      4. Version 3.1
      5. Version 3.0
      6. Version 2020.3 (2.3)
      7. Version 2020.2 (2.2)
      8. Version 2020.1 (2.1)
      9. Version 2019.1
      10. Version 0.8.1
      11. Version 0.8.0
      12. Version 0.7.0
      13. Version 0.6.1
      14. 0.6.0
      15. 0.5.4
      16. 0.5.3
      17. 0.5.2
      18. 0.5.1
      19. 0.5.0
  12. FAQ
    1. FAQ  Overview

Interface

Sampler's workspace is made up of the 2D and 3D viewports, the left and right Sidebars, and a collection of panels. Each panel is dedicated to a specific purpose, so different panels are useful during different parts of the creative process.

Workspace overview

The workspace is where you will spend most of your time in Sampler. By default the workspace consists of six areas:

A. The Application menu bar shows the current project name. It also holds the File, Edit, Window, Help, and License menus.
B. The Left sidebar holds shortcuts to Quick actions and certain tools, as well as the Generative, Shader settings, and Channel settings panels. 
C. The Project and Assets panels.
D. The 2D and 3D Viewports displays the asset you're currently working on.
E. The Layers and Properties panels.
F. The Right sidebar gives access to the Exposed parameters, Physical sizeMetadata, and Export panels.

The Application menus are covered in more detail below. Panels, the Viewport and the sidebars each have their own articles.

A diagram showing the Sampler interface

Customize the workspace

Sampler's workspace is fully customizable, so you can find a layout that works best for you. If you ever want to reset the panels to the default layout, use Window > Reset to default layout.

Rearrange panels

Click and drag the title of a panel to start moving it.

You can dock a panel on the edges of the viewport or other panels: drag the panel over the edge where you'd like it to be docked and a blue highlight guide will appear. When you see the line appear, drop the panel to dock it.

Open and close panels

Use the X at the upper right of a panel to close it. Closed panels are stored in the sidebars.

To open a panel again, click the relevant icon for the panel in either the left or right sidebar. This opens the panel temporarily. Drag the panel out to keep it open permanently.

The Left Sidebar holds the following panels when they're closed:

  • Quick Actions
  • Assets
  • Generative
  • Project
  • Shader Settings
  • Channel Settings

The Right sidebar holds the following panels when they're closed:

  • Layers
  • Properties
  • Exposed parameters
  • Physical Size
  • Metadata
  • Export

Application Menus

The Application menu bar shows the current project name. It also holds the File, Edit, Window, Help, and License menus.

Use the File menu to create a new project, open an existing project, or save or export your current project.

Use the Edit menu to undo and redo actions or access your preferences. Learn more about Sampler's Preferences here.

Use the Window menu to reset your workspace to the default layout.

Use the Help menu to learn more about Sampler or find out how to fix issues.

Tutorials Opens Sampler's tutorials page. Tutorials cover everything from the basics of using Sampler to advanced techniques that can accelerate your work.
Documentation See the documentation. The documentation provides information on all aspects of using Sampler.
Python API Documentation Learn how to use Sampler's Python API to automate tasks.
Keyboard Shortcuts

See a full list of keyboard shortcuts. Using shortcuts can help you work faster than relying on your cursor alone.

Welcome Open the Welcome window to learn more about what's possible in Sampler.
What's new? Open the What's new window to see what's changed in the most recent release of Sampler.
Release notes See what changed in recent versions of Sampler.
Forum Open the forums to join the conversation with other members of the Substance 3D Sampler community, or submit your own posts and suggestions.
Report a bug Report a problem with Sampler.
Export log This can be useful for troubleshooting issues that might occur while using Sampler.
Substance 3D assets

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Substance 3D community assets Open Substance Share for access to a library of materials and other assets created by members of the Substance 3D community.
Hardware information See information about your devices hardware.
About Sampler See information about your installed version of Sampler.

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