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Version 5.1
Spend less time between capturing your materials and exporting their digital twins with new and improved tools in Substance 3D Sampler 5.1!
The main new features include:
Tile automatically structured materials
Save time processing structured or patterned materials—like fabrics—by automatically generating seamless tiles.
More info here.
Efficient layer workflows
Boost performance and reduce computation time with the Flatten layer by transforming stacked layers results into a single set of maps within one unified layer. Rename and duplicate them for more efficiency!
More info here.
Powerful tools for scan processing
With enhanced Equalize and Clone Stamp filters, plus a new automatic fold removal feature for fabrics, you can achieve perfect scans in just a few clicks—no matter how complex the material.
Enhanced HP Z Captis support
Now with Roughness map generation and automatic physical size detection in Studio mode, you get a more detailed and accurate material digital twin than ever before!
V5.1 Release Notes
(Released: August 7th, 2025)
Added:
- [2D View] Brush size now adapts to the current texture resolution
- [3D View] Toggle Native Display Scale for 3D Rendering in the preferences
- [Application] Rendering engine update
- [Captis] Add "make square" possibility during preview
- [Captis] Automatic physical size detection
- [Captis] Capturing a new material will create a new asset
- [Captis] Change resolution selection in dropdown to pixel per inch or centimetre instead of pixel resolution of maximum area
- [Captis] Contextual help on alignment calibration
- [Captis] Generate roughness map
- [Captis] Warn the user if the default calibration files are missing
- [Filters] Auto Tiling filter for structured materials and scans
- [Filters] New Fold Remover filter
- [Filters] New features within the Clone Stamp filter
- [Filters] New features within the Equalize filter
- [Layers] Ability to flatten layers
- [Layers] Context menu when right-clicking on a layer to rename, duplicate, delete or flatten the layer
- [Onboarding] Update Welcome and What's New screens content
- [Performance] Better performance when using the Crop filter
- [Performance] Improve memory usage for the 3D View
- [Performance] Updating the 3D view is quicker
- [Physical Size] Enable "display with physical ratio" when working on Substance filters when Physical Size is enabled
- [Physical Size] When importing images in an empty stack, propose a resolution that is more coherent with the image ratio
- [Quick Actions] 3 new quick actions for scan processing
- [Scripting] API to flatten layers
- [Scripting] Get the filename of each image of an image import layer
- [Scripting] New function to activate/deactivate a given channel of an asset
- [UI] Rework icons and buttons in the Layers panel to accommodate for the new features
- [UI] Warn about environment light authoring deprecation
Fixed:
- [2D View] Selecting 'display with physical ratio' might not work when using Substance filters
- [3D Capture] Svg files are listed in the file picker but not supported
- [3D View] Emission intensity parameter in the Shader Settings does not work
- [3D View] Sometimes the mesh position is incorrect when creating a new asset
- [3D View] Switching to Path Tracing rendering crashes on unsupported hardware
- [Application] Application hangs when closing the manual measure popup without setting a size
- [Application] Crash
- [Application] Freeze on Windows when displaying the desktop (Windows key + D keyboard shortcut)
- [Application] Possible crash when switching language
- [Captis] Crash when the preview data is not valid
- [Captis] Impossible to fully zoom out after zooming in
- [Captis] Missing localization on some wizard steps
- [Captis] Possible crash at exit when using Captis
- [Captis] Scanning does not work if the device is missing calibration files
- [Filters] Brush preview when using the Clone Stamp filter may be wrong depending on the texture and brush sizes
- [Filters] Erroneous output size after using the Upscale filter
- [Filters] Missing icons for Environment Rotation and Stylization filters
- [Filters] Updating some filters may lead to incorrect rendering
- [Layers] Incorrect first render when blending two materials
- [Layers] The button to update layers shows "Update All" even when there is only one update
- [Layers] Unnecessary computations when importing images in the layer stack
- [Performance] Improve normal map format handling to reduce rendering times
- [Physical Size] Manual measurement popup only works after doing an auto-measure
- [Physical Size] Wrong export resolution in the Export popup when Physical Size is enabled
- [Quick Actions] Missing localization on generated asset names
- [UI] Asset preview on hover may not show
- [UI] Clicking the Reset to default value button might break some of the controls
- [UI] Error messages are not cleared when switching projects
- [UI] Make sure material name in viewport & properties panel are empty when there is no asset
- [UI] Reset to default value button for the Point of View parameter does not work
- [UI] Reset to default value button overlap
- [UI] Some buttons are not clickable when a panel is undocked
- [UI] Texture tilling V Parameter partially hidden in Viewer Settings and 3D View
Removed:
- [3D Capture] Remove 3D Capture support
- [Application] Remove macOS x86 support