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Version 5.1 | Substance 3D Sampler

  1. Substance 3D home
  2. Home
  3. Getting Started
    1. Getting Started overview
    2. Activation and licenses
    3. System requirements
    4. Shortcuts
    5. Importing Resources
    6. Report a bug
    7. Project Management
    8. Export
      1. Export overview
      2. Export Window
      3. Default Presets
        1. Default Presets overview
        2. Arnold 5
        3. Blender Cycles/Eevee
        4. Corona Renderer
        5. Enscape - Revit
        6. Keyshot9+
        7. Lens Studio
        8. Spark AR Studio
        9. Unity HDRP Standard
        10. Unity HDRP Specular
        11. Unity Standard
        12. Unity Specular
        13. Unreal Engine 4
        14. Redshift
        15. V-Ray Next
      4. Managing custom presets
      5. Managing Presets
  4. Interface
    1. Interface overview
    2. The Home Screen
    3. 2D and 3D Viewport
    4. Sidebars
    5. Panels
      1. Panels overview
      2. Project panel
      3. Assets panel
      4. Layers panel
      5. Properties panel
      6. Quick Actions panel
      7. Shader Settings panel
      8. Channel Settings panel
      9. Metadata panel
      10. Export panel
      11. Physical Size Panel
      12. Exposed Parameters Panel
    6. Tools and Widgets
      1. Tools and Widgets overview
      2. Sliders
      3. Color Picker
    7. Preferences
      1. Preferences overview
      2. Normal Format
      3. Layer Resolution
  5. Filters
    1. Filters overview
    2. Custom Filters
    3. Compound Filters
    4. Generators
      1. Generators overview
      2. Atlas Scatter
      3. Brickwall
      4. Cloth Weave
      5. Decal
      6. Embossing
      7. Embroidery
      8. Floor Tiles
      9. Gravel
      10. Panel
      11. Parquet
      12. Pattern
      13. Pavement
      14. Perforate
      15. Quilt Stitch
      16. Splatter
      17. Stonewall
      18. Surface Relief
      19. Weave
    5. Adjustments
      1. Adjustments overview
      2. Blur
      3. Brightness/Contrast
      4. Colorize
      5. Color Replace
      6. Color Variation
      7. Equalize
      8. Fill
      9. Fold remover
      10. Hue/Saturation
      11. Invert
      12. Sharpen
      13. Vibrance
    6. Tools
      1. Tools overview
      2. Atlas Creator
      3. Atlas Splitter
      4. Auto Tiling
      5. Channels Generation
      6. Channel Switch
      7. Clone Stamp
      8. Crop tool
      9. Delight (AI Powered)
      10. Height to AO
      11. Height to Normal
      12. Image To Material
      13. Make it Tile
      14. Match
      15. Multiangle To Material
      16. Normal to Height
      17. Paint Wrap *missing*
      18. PBR Validate
      19. Perspective Correction
      20. Tiling
      21. Transform
      22. Warp
      23. Warp Transform
      24. Upscale
    7. HDRI Tools
      1. HDRI Tools overview
      2. Color Temperature Adjustment
      3. Exposure
      4. Exposure Preview
      5. HDR Merge
      6. Line Light
      7. Nadir Extract
      8. Nadir Patch
      9. Panorama Patch
      10. Plane Light
      11. Shape Light
      12. Sphere Light
      13. Straighten Horizon
    8. Wear and Finish
      1. Wear and Finish overview
      2. Corrode
      3. Cracks
      4. Dirt
      5. Discarded Gums
      6. Dust
      7. Erode
      8. Metal Finish
      9. Moss
      10. Oxidate
      11. Paint
      12. Rust
      13. Scratch
      14. Snow
      15. Stylization
      16. Water
      17. Varnish
  6. Technical Support
    1. Technical Support overview
    2. Exporting the log file
    3. Configuration
      1. Configuration overview
      2. Retrieving the installation path
      3. Update Checker
      4. NVIDIA Driver Settings
      5. 3D Capture set-up on Linux  
    4. Technical Issues
      1. Technical Issues overview
    5. Data or project issues
      1. Data or project issues overview
      2. Import Substance Alchemist projects in Substance 3D Sampler
    6. Filter issues
      1. Filter issues overview
      2. Image to Material and Delighter are missing
      3. Image to Material visual artefacts
    7. Interface issues
      1. Interface issues overview
      2. Fonts are not displayed correctly
      3. Main interface is transparent
    8. Performance issues
      1. Performance issues overview
      2. Color picker takes long time to open the first time
      3. Interface lags when interacting with the layer stack or other elements
    9. Stability issues
      1. Stability issues overview
      2. Crash when exporting a material
      3. Crash when using the Image to Material or Delighter
    10. Startup issues
      1. Startup issues overview
      2. Application doesn't start on Linux
      3. Crash at start up - Old OBS version
  7. Features and workflows
    1. Features and workflows overview
    2. Quick actions
    3. 3D Capture
    4. Export parametric assets
    5. End to end Physical Size Workflow
    6. Flatten layers
    7. Generative Workflow
    8. Texture Import
    9. Texture Generators
    10. Use As Bitmap
    11. Adobe Standard Material
  8. Pipeline and integrations
    1. Pipeline and integrations overview
    2. Environment variables
    3. Substance Send-to
    4. HP Z Captis support
      1. HP Z Captis support overview
      2. Your first capture, step by step
      3. System requirements to use the HP Z Captis device
      4. FAQ for HP Z support in Sampler
      5. Known issues and limitations
    5. Tajima Exporter plugin
  9. Scripting and Development
    1. Scripting and Development overview
    2. Manage installed plugins and scripts
    3. Create a Plugin with Python and QML
    4. Create a Script with Python
      1. Create a Script with Python overview
      2. Example Scripts
  10. 3D Capture
    1. 3D Capture equipment
    2. Camera settings - Exposure
    3. Camera settings - Focus
    4. 3D Capture lighting
    5. Cross-polarizing for 3D Capture
    6. Processing advanced 3D Captures
    7. Editing 3D Captured meshes
  11. Release Notes
    1. Release Notes overview
    2. All Changes
    3. Beta
    4. Version 5.1
    5. Version 5.0
    6. Version 4.5
    7. Version 4.4
    8. Version 4.3
    9. Version 4.2
    10. Version 4.1
    11. Version 4.0
    12. Old Versions
      1. Version 3.4
      2. Version 3.3
      3. Version 3.2
      4. Version 3.1
      5. Version 3.0
      6. Version 2020.3 (2.3)
      7. Version 2020.2 (2.2)
      8. Version 2020.1 (2.1)
      9. Version 2019.1
      10. Version 0.8.1
      11. Version 0.8.0
      12. Version 0.7.0
      13. Version 0.6.1
      14. 0.6.0
      15. 0.5.4
      16. 0.5.3
      17. 0.5.2
      18. 0.5.1
      19. 0.5.0
  12. FAQ
    1. FAQ  Overview

Version 5.1

Spend less time between capturing your materials and exporting their digital twins with new and improved tools in Substance 3D Sampler 5.1!

The main new features include:

Tile automatically structured materials

Save time processing structured or patterned materials—like fabrics—by automatically generating seamless tiles.

More info here

Efficient layer workflows

Boost performance and reduce computation time with the Flatten layer by transforming stacked layers results into a single set of maps within one unified layer. Rename and duplicate them for more efficiency!

More info here

Powerful tools for scan processing

With enhanced Equalize and Clone Stamp filters, plus a new automatic fold removal feature for fabrics, you can achieve perfect scans in just a few clicks—no matter how complex the material.

Enhanced HP Z Captis support

Now with Roughness map generation and automatic physical size detection in Studio mode, you get a more detailed and accurate material digital twin than ever before!

V5.1 Release Notes

(Released: August 7th, 2025) 

Added:

  • [2D View] Brush size now adapts to the current texture resolution
  • [3D View] Toggle Native Display Scale for 3D Rendering in the preferences
  • [Application] Rendering engine update
  • [Captis] Add "make square" possibility during preview
  • [Captis] Automatic physical size detection
  • [Captis] Capturing a new material will create a new asset
  • [Captis] Change resolution selection in dropdown to pixel per inch or centimetre instead of pixel resolution of maximum area
  • [Captis] Contextual help on alignment calibration
  • [Captis] Generate roughness map
  • [Captis] Warn the user if the default calibration files are missing
  • [Filters] Auto Tiling filter for structured materials and scans
  • [Filters] New Fold Remover filter
  • [Filters] New features within the Clone Stamp filter
  • [Filters] New features within the Equalize filter
  • [Layers] Ability to flatten layers
  • [Layers] Context menu when right-clicking on a layer to rename, duplicate, delete or flatten the layer
  • [Onboarding] Update Welcome and What's New screens content
  • [Performance] Better performance when using the Crop filter
  • [Performance] Improve memory usage for the 3D View
  • [Performance] Updating the 3D view is quicker
  • [Physical Size] Enable "display with physical ratio" when working on Substance filters when Physical Size is enabled
  • [Physical Size] When importing images in an empty stack, propose a resolution that is more coherent with the image ratio
  • [Quick Actions] 3 new quick actions for scan processing
  • [Scripting] API to flatten layers
  • [Scripting] Get the filename of each image of an image import layer
  • [Scripting] New function to activate/deactivate a given channel of an asset
  • [UI] Rework icons and buttons in the Layers panel to accommodate for the new features
  • [UI] Warn about environment light authoring deprecation

Fixed:

  • [2D View] Selecting 'display with physical ratio' might not work when using Substance filters
  • [3D Capture] Svg files are listed in the file picker but not supported
  • [3D View] Emission intensity parameter in the Shader Settings does not work
  • [3D View] Sometimes the mesh position is incorrect when creating a new asset
  • [3D View] Switching to Path Tracing rendering crashes on unsupported hardware
  • [Application] Application hangs when closing the manual measure popup without setting a size
  • [Application] Crash
  • [Application] Freeze on Windows when displaying the desktop (Windows key + D keyboard shortcut)
  • [Application] Possible crash when switching language
  • [Captis] Crash when the preview data is not valid
  • [Captis] Impossible to fully zoom out after zooming in
  • [Captis] Missing localization on some wizard steps
  • [Captis] Possible crash at exit when using Captis
  • [Captis] Scanning does not work if the device is missing calibration files
  • [Filters] Brush preview when using the Clone Stamp filter may be wrong depending on the texture and brush sizes
  • [Filters] Erroneous output size after using the Upscale filter
  • [Filters] Missing icons for Environment Rotation and Stylization filters
  • [Filters] Updating some filters may lead to incorrect rendering
  • [Layers] Incorrect first render when blending two materials
  • [Layers] The button to update layers shows "Update All" even when there is only one update
  • [Layers] Unnecessary computations when importing images in the layer stack
  • [Performance] Improve normal map format handling to reduce rendering times
  • [Physical Size] Manual measurement popup only works after doing an auto-measure
  • [Physical Size] Wrong export resolution in the Export popup when Physical Size is enabled
  • [Quick Actions] Missing localization on generated asset names
  • [UI] Asset preview on hover may not show
  • [UI] Clicking the Reset to default value button might break some of the controls
  • [UI] Error messages are not cleared when switching projects
  • [UI] Make sure material name in viewport & properties panel are empty when there is no asset
  • [UI] Reset to default value button for the Point of View parameter does not work
  • [UI] Reset to default value button overlap
  • [UI] Some buttons are not clickable when a panel is undocked
  • [UI] Texture tilling V Parameter partially hidden in Viewer Settings and 3D View

Removed:

  • [3D Capture] Remove 3D Capture support
  • [Application] Remove macOS x86 support

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