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- Export Mode
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- Release notes
- V1.19 (Current Release)
- V1.18
- V1.17
- V1.15
- Public Beta V1.20.50 (Current Release)
- Public Beta Archive
- V1 Archive
- V0 Archive
With the Free Public beta program, you can try out experimental features and builds of Substance 3D Modeler before they reach full release. Public beta builds are generally less stable than the current non-beta build of Modeler, so we advise that you avoid using the Public beta for time-critical work.
Joining the Free Public beta is easy, and doesn't require an existing Creative Cloud subscription. Find out how to join the Free Public beta here.
Don't forget to join the Modeler Community to share your feedback and suggest improvements to these in-development features.
Substance 3D Modeler 1.20.50 overview
Beta v1.20.50 adds support for multiple exports at the same time and greatly improves performance for primitive and sculpt operations.
Modeler V1.20.50 full release notes
Export:
- Updated the layout of Export mode.
- The Asset settings panel now only appears when an asset is selected.
- To customize settings for a one-off export of either the full scene or the current select, use the Export button at the bottom of the viewport. A settings panel will appear where you can make adjustments before finalizing the export.
- Added the ability to export multiple assets at the same time.
- Select multiple assets and the Export button will update to reflect the number of selected assets. Clicking Export will export each asset to its own file with the respective export settings.
Quality of life:
- Optimized and accelerated meshing engine to drastically improve performance of non-destructive primitives and surfacing tools. As a result, Modeler is more responsive and can better support higher clay resolution.
- Added optional line and plane constraints options when working in VR.
- Primitive order buttons have been updated to point vertically, rather than horizontally, so they better reflect how the hierarchy will change in the scene outliner.
- Fixed how quad polycount estimates are calculated when hovering objects in Export mode.
- Ctrl + Double click now works to scope directly into the hovered object.
- The Actions menu no longer blocks other more important menus.
- General fixes and improvements to the Shortcuts menu, including cleaning up the list of shortcuts and adding some missing values.