Last updated on
Jan 8, 2025
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- Release notes
- V1.18 (Current Release)
- V1.17
- V1.15
- V1.14
- Public Beta V1.18.50 (Current Release)
- Public Beta Archive
- V1 Archive
- V0 Archive
Substance 3D Modeler 1.18.0 overview
V1.18.0 brings some improvements to Export and Primitives, as well as some general quality-of-life improvements.
Modeler V1.18.0 full release notes
Primitives:
- Converting from primitive to clay now assigns the correct material to the new clay object.
- Linked groups or components inside primitive containers can now be set to the None Combine mode.
- When selecting primitives and groups of primitives, parameters are now available so that all primitives in the selection can be updated at once.
Export:
- Added a new parameter to Export – Use local space. When an object is selected, this can be toggled on to export the object so that it appears at the origin of the exported file.
- Using File > Export now opens the Export panel, even if you were already in Export mode with another panel open.
- Memory usage improvements when exporting as triangles.
- The Material panel is now available in Export mode.
Quality of life:
- Updated icons throughout the app.
- Moved the shortcuts list to the Properties panel.
- Added a button in VR to reset the grip pose.
- Taper can now also be adjusted negatively both for primitives and clay brushes.
- Added a Shear parameter to the Prism (triangular) primitive. This makes it possible to more easily create isosceles triangles.
- Render mode resolutions can now be changed by modifying either width or height. Resolution will still be constrained to the selected Aspect Ratio.
General changes and fixes:
- Fixed an issue where gizmo handles could behave incorrectly when a component was in focus.
- Updated some strings and added missing tooltips.