Last updated on
Apr 10, 2025
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- Release notes
- V1.22 (Current release)
- V1.21
- V1.19
- V1.18
- V1.17
- Public Beta V1.21.50 (Current release)
- Public Beta Archive
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With the Free Public beta program, you can try out experimental features and builds of Substance 3D Modeler before they reach full release. Public beta builds are generally less stable than the current non-beta build of Modeler, so we advise that you avoid using the Public beta for time-critical work.
Joining the Free Public beta is easy, and doesn't require an existing Creative Cloud subscription. Find out how to join the Free Public beta here.
Don't forget to join the Modeler Community to share your feedback and suggest improvements to these in-development features.
Modeler V1.21.50 full release notes
Changes:
- Introduced Connecter, which allows you to keep your Modeler scene synchronized with other applications. Currently only Unreal Engine 5 is supported with the Substance plugin installed. Support will be added for more applications in the near future (Blender and Painter are coming up soon). For more info on the connector, check out the Adobe Blog page about Connector, and the open source page on Github.
- Lazy and Steady stroke have been removed from the Select tool while on Desktop. They are still available in VR.
- Fixed an export bug where the scene can be exported instead of the selection.
- Fixed a bug where moving groups of primitives with the gizmo would not display the changes in real time.
- Performance and stability fixes