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Color management options

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Discover color management options in Adobe Premiere Pro to enhance your video editing workflow.

Here are the specific options that are available in the updated Premiere Pro color management system.

New input color space settings

Premiere Pro Color Management adds compatibility with the following input color spaces for media in formats including QuickTime, MXF, XAVC, R3D, MP4, CRM, and ARI.  

ACEScct (new) 

Leica L-Log/Rec. 2020 (new) 

Rec. 601 (NTSC) 

Apple Log/Rec. 2020 (new) 

P3-D65 HLG (new)  

Rec. 601 (PAL) 

ARRI LogC3/Wide Gamut3 (new) 

P3-D65 PQ (new) 

Rec. 709 

ARRI LogC4/Wide Gamut4 (new)  

Panasonic V-Log/V-Gamut  

Rec. 709 (Scene)  

Canon Log/Cinema Gamut 

Rec. 2020 

Red Log3G10/Wide Gamut (new) 

Canon Log2/Cinema Gamut 

Rec. 2020 (Scene)  

Sony S-Log/S-Gamut (new) 

Canon Log3/Cinema Gamut 

Rec. 2100 HLG 

Sony S-Log2/S-Gamut (new) 

DCDM X'Y'Z' (new)  

Rec. 2100 HLG (Scene)  

Sony S-Log3/S-Gamut3 (new)  

DJI D-Log/D-Gamut (new) 

Rec. 2100 PQ 

Sony S-Log3/S-Gamut3.Cine (new) 

Fuji F-Log/Rec. 2020 (new) 

Rec. 2100 PQ (Scene)  

SRGB 

Tip:

Note: Media container formats such as QuickTime and MXF lack complete support for color space metadata that can describe vendor-specific camera color spaces. This means if you’re recording straight to QuickTime, MXF, or MP4 on camera, you may or may not have metadata that’s useful for automatically assigning the correct color space to these clips in Premiere Pro. Additionally, if you use software such as Adobe Media Encoder to transcode camera raw media to another format, there’s a lack of standardized metadata that can be used to automatically assign the correct color space in Premiere Pro, so such media will need to be manually tagged. 

Supported RAW Camera Formats

Premiere Pro color management now automatically handles media in supported raw camera formats as well. Since camera raw media has the most reliable metadata for communicating color space information, this makes camera raw media one of the best ways of working in a color-managed way.

Supported formats include:

  • Apple ProRes Raw
  • ARRI
  • Canon
  • RED
  • Sony

Tone Mapping options

Tone mapping is a method of modifying the dynamic range of a video signal. As implemented in Premiere Pro color management, it compresses the highlights to automatically convert wide gamut, extended, or high dynamic range (HDR) media to the narrower dynamic range of SDR (standard dynamic range) so that the result appears perceptually similar to the original.

Different algorithms do this differently and may exhibit different results with clips that have exceptionally bright highlights or high saturation in the highlights. While the Hue Preservation algorithm is one of the best all-around algorithms (and is also the most flexible with an adjustable knee), the By Channel and Max RGB algorithms are provided for content that exhibits unwanted color shifts or other noticeable issues in the highlights for media in your sequence.

All of these algorithms can be used either for input tone mapping or output tone mapping (found in the Advanced section of controls in the Color tab of the Sequence Settings). On input, individual clips can use different tone mapping algorithms, but tone mapping is applied before effects and color adjustments are applied, which may make some highlight details irretrievable if you need to make corrections to the result. On output, all effects and color adjustments happen prior to tone mapping, but you apply a single tone mapping algorithm to the entire sequence.

Tip:

Tip: To quickly preview how different tone mapping algorithms, open the Settings tab of the Lumetri panel, then open the Sequence Controls, and open the Advanced Controls. Changes you make to the Advanced color management controls here are instantly shown in the Program Monitor.

The available tone mapping algorithms are:

By Channel—This option has been available previously. It produces a smoothly tone-mapped result but can slightly darken the image as a result. It does a good job of avoiding awkward-looking saturation in the highlights of wide gamut sources with exceptionally saturated color in the brightest highlights, but it can produce highlights in other media that may appear somewhat desaturated.

  • Highlight Saturation—This setting lets you fine-tune how much saturation is allowable in the highlights of the tone-mapped result. It defaults to 0.5, which is good for many images. Lowering this setting can produce results similar to those of the By Channel algorithm.

Max RGB—This option has been available previously. It produces a smoothly tone-mapped result, but can slightly darken the image as a result while maintaining more saturation in the highlights than By Channel.

  • Highlight Saturation—Lets you fine-tune how much saturation is allowable in the highlights of the tone mapped result. It defaults to 0.5 which is good for many images. Lowering this setting can produce results that are similar to the By Channel algorithm.

Hue Preservation—The default selection is more customizable than the other options with two adjustable parameters. This option works well with a wide variety of media and usually does a better job of maintaining brightness than By Channel or Max RGB. On the other hand, some images that Hue Preservation doesn’t handle well may appear better using By Channel.

  • Highlight Saturation—Lets you fine-tune how much saturation is allowable in the highlights of the tone-mapped result. It defaults to 0.5, which is good for many images. Lowering this setting can produce results similar to those of the By Channel algorithm.
  • Knee—Lets you set the threshold below which the image is not affected by tone mapping of the highlights. Raising this threshold protects more of the image, but results in tone mapping that may appear less smooth depending on your media.
Tip:

Tip: Often, a tone mapping algorithm that produces the best output for color adjustment doesn’t produce the most immediately appealing image. When grading, it’s important to have a smooth transition among different levels of image tonality, and you want to have enough saturation to adjust without that saturation distorting the image. For this reason, you may find yourself using different settings when fine-tuning the media you’re converting without making color adjustments than you will when converting as part of a comprehensive grading pass.

Gamut Compression options   

Analogous to tone mapping, gamut compression is a method of fitting a larger gamut (or range of color) into a smaller gamut by compressing it so the result appears perceptually similar to the original. If your wide gamut source media doesn’t have saturated highlights, then Gamut compression won’t result in visible differences. However, wide gamut source media with saturated highlights will look considerably improved when you use gamut compression along with tone mapping to automatically convert wide gamut, extended, or high dynamic range media to the narrower dynamic range of SDR. SDR clips will be completely unaffected by these gamut compression settings. 

The available gamut compression options are:

  • Luminance Preserving—The default option that preserves brighter colors at the expense of desaturating them to bring them into the gamut.
  • Saturation Preserving—This option preserves highly saturated colors by darkening them. Highlights may diminish as a result.

Color space aware effects

A subset of all effects in Premiere Pro can sometimes produce a different result in one working color space versus another or be harder or easier to adjust based on your working color space. For some of these, the difference may be visible; for others, the difference may be so subtle as to be indistinguishable. An ongoing effort to make all such effect color space aware is underway, and this section lists the progress that’s been made. 

The current list of color space-aware effects includes: 

Lumetri 

Color Replace 

Black and white 

Track Matte Key 

Tint 

Cross Dossolve  

Extract  

Film Dissolve 

Color Pass 

Dip to Black 

Tip:

Note: The slightly differing appearance of color space aware effects when using different working color spaces is yet another reason to make sure that once you decide on a working color space for a sequence, you don’t change it once you start applying effects and color adjustments. Doing so may visibly change the appearance of media with effects, and you’ll need to readjust them. 

Color Management options in the Project Settings section

These settings affect every sequence in your project, although some can be overridden if necessary.

  • Default graphics white—Sets what level of white is used by generated text and graphics in HDR programs. Sequences can be set to have independent settings from the project. This defaults to 100 nits for SDR programs.
  • Enable Color Space Aware Effects—Enables effects in Premiere Pro to work correctly no matter what the working color space is set to. When disabled, all effects assume the color space to be Rec.709, as in previous versions of Premiere Pro. This setting is turned off when you import projects and sequences from older versions of Premiere Pro to present the same color as before.
  • Color Manage Auto Detected Log and Raw Media—Enables compatible raw and log video formats to be automatically detected for color-management. This setting lets you disable clip auto detection when it's not convenient for your workflow.

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